In ultra high in 3440*1440 res at 40 fps, the performance in fsx is just not has good as I thought it will be, 9 to 15 fps in approach and ground, 22 to 28 on fly at high altitude.
LATINVFR MIAMI OOM PC
I never used any kind of weather addon in my life, and well I decided to reenter the fsx world again, and well I want to do it good, so I downloaded AS16 and I tested it and it was a positive experience, the effect of passing through clous was amazing, the turbulence were more realistic, capacity off dowload real weather was cool to, but after reading so many post Im still confuse, AS16 from where I saw is a weather engine as ASN, but my conclusion from all I read ASN got something that now is missing from AS16 but is present in ASCA, so far I undertand that ASCA is textures + something else and ASN minus the something else is the equivalent of AS16, can somebody tell me what is the adittional functionality of ASCA that is no longer present in AS16 but it was present in ASN.Īlso I read that the SoftClouds textures are really good and you can mix AS16 + ASCA + SoftClouds, now my questions is: if AS16 is a weather engine and sofclouds is the textures why you need ASCA?Īfter many years away from the sims worlds, I decided to return, and of course I did it with the Sim that got me in this world for the first time MS Flight Simulator, Many years ago I started with FS95, the I moved to FS98 passed through FS2000 then 2002 and then 2004 with a brief moment of Terminal reality Fly!, when FSX went out, I installed it, at that time made I few flights but I stopped and never continued until now, Because of the limitation of the original aircraft I just bought also PMDG 737 and couple of airports, but for my sad surprise I wasn't aware of the limitation of the 32 bits DX9 architecture, even with my new pc able to run DOOM (the new one)